- Player Unknown Battlegrounds 5 Manga
- Players Unknown Battlegrounds Pc
- Players Unknown Battleground Update
Battlegrounds is a player versus player shooter game in which up to one hundred players fight in a battle royale, a type of large-scale last man standing deathmatch where players fight to remain the last alive. Players can choose to enter the match solo, duo, or with a small team of up to four people.
Maps |
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- Kill 10 players with a shotgun, a submachine gun, and/or a pistol. Marksman Master Kill 100 players with an assault rifle and/or a sniper rifle from over 100 meters away.
- PLAYERUNKNOWN'S BATTLEGROUNDS is a last-man-standing shooter being developed with community feedback. Players must fight to locate weapons and supplies in a massive 8x8 km island to be the lone survivor. This is BATTLE ROYALE. PLAYERUNKNOWN'S BATTLEGROUNDS goes mobile - the original Battle Royale game is now available on your device!
The Maps are the playable area where players are pitted against each other in BATTLEGROUNDS. Within these maps, a red zone periodically spawns onto random cities/locations causes explosions within that area and also periodically a C-130 flys over the map and drops an air drop.
Currently Erangel, Miramar, Sanhok & Vikendi are used for all the game modes.
![Player unknown battlegrounds 5 manga Player unknown battlegrounds 5 manga](https://i.ytimg.com/vi/JPWkLNZ4IJs/maxresdefault.jpg)
- 2Current Maps
Maps
From oldest to newest;
- Erangel (Alpha Map) a Russian map.
- Miramar (Map 2) a Central America sand map.
- Vikendi (Map 3) an Adriatic island snow map.
- Sanhok (Map 4) a Southeast Asian forest map.
- Karakin (Map 5)
- Vikendi (Season 7) overhaul.
- Paramo (Map 6)
- Haven (Map 7)
Current Maps
North America | ||
Maps based out of the region of North America. | ||
Haven | ||
South America | ||
Maps based out of the region of Central America/Mexico. | ||
Miramar | Paramo | |
Africa | ||
Maps based out of the region of Central America/Mexico. | ||
Karakin | ||
Europe | ||
Maps based out of the region of Europe. | ||
Vikendi | ||
Russia | ||
Maps based out of the region of Russia. | ||
Erangel (Remastered) | ||
Asia | ||
Maps based out of the region of Asia. | ||
Sanhok (Remastered) | ||
Training | ||
Map to test out weaponry and vehicles. | ||
Range | ||
Discontinued | ||
Maps based out of the region of Russia. | ||
Erangel | Sanhok | Vikendi |
Q: What are the map sizes?
- Q: Why is it taking so long to build maps?
- ↑https://www.reddit.com/r/PUBATTLEGROUNDS/comments/6v32oc/playerunknown_devcom_developer_conference_recap/
Maps |
---|
Cura brim settings. The Maps are the playable area where players are pitted against each other in BATTLEGROUNDS. Within these maps, a red zone periodically spawns onto random cities/locations causes explosions within that area and also periodically a C-130 flys over the map and drops an air drop.
Currently Erangel, Miramar, Sanhok & Vikendi are used for all the game modes.
- 2Current Maps
Maps
From oldest to newest;
- Erangel (Alpha Map) a Russian map.
- Miramar (Map 2) a Central America sand map.
- Vikendi (Map 3) an Adriatic island snow map.
- Sanhok (Map 4) a Southeast Asian forest map.
- Karakin (Map 5)
- Vikendi (Season 7) overhaul.
- Paramo (Map 6)
- Haven (Map 7)
Current Maps
Player Unknown Battlegrounds 5 Manga
North America | ||
Maps based out of the region of North America. | ||
Haven | ||
South America | ||
Maps based out of the region of Central America/Mexico. | ||
Miramar | Paramo | |
Africa | ||
Maps based out of the region of Central America/Mexico. | ||
Karakin | ||
Europe | ||
Maps based out of the region of Europe. | ||
Vikendi | ||
Russia | ||
Maps based out of the region of Russia. | ||
Erangel (Remastered) | ||
Asia | ||
Maps based out of the region of Asia. | ||
Sanhok (Remastered) | ||
Training | ||
Map to test out weaponry and vehicles. | ||
Range | ||
Discontinued | ||
Maps based out of the region of Russia. | ||
Erangel | Sanhok | Vikendi |
Q: What are the map sizes?
- Q: Why is it taking so long to build maps?
Players Unknown Battlegrounds Pc
- ↑https://www.reddit.com/r/PUBATTLEGROUNDS/comments/6v32oc/playerunknown_devcom_developer_conference_recap/